Omega Game Framework
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  • Core
    • Combatants
    • Gameplay Systems
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    • HUD Layers
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  • Systems
    • Components
      • Inventory (Asset Collection)
      • Leveling & XP
      • Turn-Manager
      • Instance Actor
      • Equipment Component
      • Bullet Spawner
      • Movement: Auto
    • BGM
    • Mod
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Bullet Spawner

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